Since Unity is based on Mono, only appropriate Linux executables are needed, so it is possible to manually "port" an Unity game made for another platform, that does not ship with Linux executables by locating and placing appropriate executable, as long as the game have OpenGL, OpenGLES or Vulkan renderer enabled, uses GLSL or SPIR-V shaders and doesn't use plugins that are impossible to obtain for Linux.įor older Unity 5+ games before Metal, porting from Mac version can alleviate the problems with pink shaders, since instead of DirectX/Direct3D HLSL shaders common OpenGL GLSL shaders were used.įirst, files for the game to port needs to be obtained. 1.3.3 Finding files in own game libraryįrom Unity 4, Linux is supported target platform for Unity games. 1 Porting a Windows or Mac game to Linux.
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